when i make a multiplayer map i add a spawnpoint and select the faction multi(0) for it. then i add a powerplant and give it multi(0) from the dropdown menu.
i repeat this for player two, giving him multi(1) , etc…
now when i start the map in skirmish, and add bots, then the powerplant next to my spawned CY is not mine! and i have a powerplant on the other side of the map.
it this multi(x) selection not working? bug? and how to achieve a starting base in customs maps (if my method appears to be wrong)?
thank you for making OpenRA!
i repeat this for player two, giving him multi(1) , etc…
now when i start the map in skirmish, and add bots, then the powerplant next to my spawned CY is not mine! and i have a powerplant on the other side of the map.
it this multi(x) selection not working? bug? and how to achieve a starting base in customs maps (if my method appears to be wrong)?
thank you for making OpenRA!
Statistics: Posted by Toxo — Tue Mar 12, 2024 12:38 pm — Replies 0 — Views 34