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Mapping and Modding • Adding and modifying structure graphics etc

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Hello!

Been researching on making mods for OpenRA. Only made minor changes so far such as changing names and attributes etc. Currently making sure I can do what I want to before I start any larger projects. Grew up with RA and C&C and always end up coming back to it, so want to do something "more". So to my question! : )

I saw that someone made an asset editor at some point (long time ago though https://github.com/OpenRA/OpenRA/issues/2532). Is there some standard way to edit assets, replace them etc. If I wanted to change a lot of assets is there a workflow one would normally follow? I mostly work on Linux but have access to Windows so both would work. Does anyone have any advice here? : )

I have been reading up on the Getting Started for the SDK, watched some tutorials on Youtube etc. But finding and editing everything related to units, structures etc feels so far a bit confusing to me (I'll learn). For simply making "smaller" changes to units, say I wanted to change the graphics + animation and maybe so attributes for a specific unit or building, I feel that some form of GUI where I can get an overview of that specific unit/structure and then make my changes would be ideal :) .

Is there something like the above asset editor that is still in use and up to date? Or how do people normally work when editing assets etc? : )

Would very much appreciate some wisdom here :angel:

Statistics: Posted by Jinjin — Fri Nov 03, 2023 6:05 pm — Replies 3 — Views 6136



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